Bovisa the Triennial is an ongoing exhibition on" Guido Crepax. Valentina, the shape of time .
Like all those who were teenagers in the '80s, I met Valentina on TV before in comics: how many nights spent with friends to do the rewind on the hottest scenes in the shoes of Demetra Hampton (mostly undressed) by Valentina. This contingency has meant that my approach to the character was immediately Crepax media: television and then printed.
What joy, then, read at the entrance of the exhibition that the same approach - Multimedia - has led the editors to think the path to the visitor. I quote from memory (my mac on which I cut and paste): "Among the distinctive and innovative aspects of this production, multimedia (with video processing, interactive points and sound environments that replicate and amplify the relevance of inventions Crepax language and its continuous dialogue with the film), and a special relationship with the visitor (which, thanks to giant drawings on the walls, the projection of images and special interactive inventions give the impression of physically enter the extraordinary world created by Crepax fantasy). The exhibition is divided into thematic sections (rooms), in which the original drawings for comic books alternate with multimedia processing and interpretation.
Well, but it's fantastic! - I say - and crossed the threshold of the first room, moved by the energy synaptic memories of my adolescence.
versed in the corridors where I echo sounds and voices in the rooms where alluring peep monitor and itchy peepholes invite you to discover hidden mini-monitor to common decency. A great show, really. An interactive and multisensory. Immersive, I would say, if we were in 2008. But it is not. We
in 1989. There is no other explanation. Mini-monitors, TV screens, voices in the corridors: the technological equipment of the curators of the exhibition comes certainly from 1989 (year of output with Valentina Demetra Hampton on Mediaset). My synapses are relaxed, returning to their usual locations, and began to secrete criticism. First, I have printed in mind two words: augmented reality. Second, it reminded me that Valentina is a professional photographer. Photographer dream. Photography filters reality through the optical lens. And Valentina uses this lens to deform to increase the reality, to add a level deeper. Augmented reality, augmented reality, in fact.
be clear, do not want to get to the exhibition curator. At most, the prompter in the pit. What brings out the signs with the words that the actors forget. So here I am in my pocket, taking out a little 'link. First metaio , a company that develops tools for augmented reality, in which they were made very compelling projects such as augmented reality that books are a great way to add a virtual layer to the printed word. Then also the project Mini Convertible first (to my knowledge) example of AR advertising, always working on the press. Finally, AR Wikitude travel guides, one of 50 winners of the projects' Contest Android, which allows detection and geolocation what the cameraphone is framing, offering information and various amenities.
This, in short, to suggest that the technology already exists that could make a show like that on the world of Crepax not only interactive but also immersive. And above all, to reward all those who, like me, starting with Valentina, they discovered that technology is one of the most exciting things that a man can enjoy without taking off his pants.
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